Guild Score (GS) Screen Parsing
HP/SP and NP line:
(hpfuse and spfuse are included in the trigger (%5/%6 and %10/%11), but it works with or without them being present)
#ACTION {{HP:(\d+)/(\d+)(\((\d+)/(\d+)\)|)\s+SP:(\d+)/(\d+)(\((\d+)/(\d+)\)|)\s+NP:(\d+)/(\d+)\s+Worth:(\d+)}}
{
#VAR {vHP} {%2};
#VAR {vHPMax} {%3};
#VAR {vSP} {%7};
#VAR {vSPMax} {%8};
#VAR {vNP} {%12};
#VAR {vNPMax} {%13};
#VAR {vWorth} {%14};
};





