Guild Score (GS) Screen Parsing

HP/SP and NP line:

(hpfuse and spfuse are included in the trigger (%5/%6 and %10/%11), but it works with or without them being present)

#ACTION {{HP:(\d+)/(\d+)(\((\d+)/(\d+)\)|)\s+SP:(\d+)/(\d+)(\((\d+)/(\d+)\)|)\s+NP:(\d+)/(\d+)\s+Worth:(\d+)}}
{
  #VAR {vHP} {%2};
  #VAR {vHPMax} {%3};
  #VAR {vSP} {%7};
  #VAR {vSPMax} {%8};
  #VAR {vNP} {%12};
  #VAR {vNPMax} {%13};
  #VAR {vWorth} {%14};
};
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